
Barely surviving the heat... but the horny must go on.This past month we finished the locomotion animations for the leashed walk (on all fours) and forced kneeling walk (for when you're leashed but your legs are restrained). They're looking spicy.Some hands on neck action was also up there with leashing when it came to upvotes on the brainstorming Discord channel, so we went and made a hold around it. We dubbed it "Full Mount" and added groping / nipple play, kissing, and some feet action to it as well.A camel clutch hold was also suggested, so we adapted the pose slightly to fit the models' proportions and fully animated it (pull, shake, smother, etc...)We came up with a new bondage device dubbed "vibrating bench". It's the most complex device yet when it comes to its rigging, but that's fully finished. We made the regular idle for it and it looks very promising (in my horny opinion). Decided to take a couple extra minutes to render it, though unfortunately the .gif format kind of ruined the visual quality a bit. Adding aggressor & secondary aggressor animations to this one is going to be so much fun.Jane Doe won the character poll by a landslide, so we fitted all the current restraints to her body and adapted & exported all character animations in the game to fit her.Having to modify all restraints and adapt all animations for each new character we want to add is too time consuming, I'm looking into ways to fix this... currently taking a stab at developing an anime body base for all characters to share, which would make sharing restraints and animations possible with no modifications. Sadly this would be a solution for future project rather than KZO (since we're already using models with different proportions).Two out of three main branches that come after the intro for the Evelyn event have been fully planned out and written. Putting all of this together in-game with camera animation, camera angles and voice acting is going to be so much work... but it'll be worth it.The recoding for KZO is unfortunately still dragging on. The base for it was fully finished a couple weeks ago, but we're still refining and debugging. I may suffer an aneurism if this isn't fully done and dealt with once and for all before the next status update.Smaller things of note would be 3 extra animations added to the Evelyn event, and me starting to send messages to VAs to voice Evelyn in her event. Hopefully we'll be able to give Evelyn the sexy, dominant voice she deserves.There's a couple other things I'm excited for that are in the works, but it's a bit too early to mention anything concrete.I feel like we're close to having enough content for another update, we're probably going to be moving on to implementation soon.Thank you once again for your patience. I know the waits are long, I'm trying to do these monthly status updates to mitigate that a bit, you definitely won't go without hearing from me for multiple months again for as long as I'm active.Appreciate you, this wouldn't be possible without your constant support. Thank you.
Attachments (10)

VibroBench.png

FullMount.png

FullMountFull.png

CamelClutch.png

JaneDoeReady.png

LateralCC.png

LegSit.png

BodyBase.png

Vibrobench_Idle_Render.gif

LeashesLocomotion.png
