
I was also working on a short animation! I had some grand plans for something short because I was messing around with a new particle sim in Blender (NeXus) and it seemed really good, especially for WS, like something with lots of splashing and fluid going all over the place, which is what I wanted to do, but I ran into some weirdness while animating with it (the emitter would have weird gaps while moving around the scene) which sucked...
Despite that i's extremely promising, imo the most promising fluid sims for Blender right now. It's all GPU based so it's very fast. It has all kinds of fluid solvers, it can do fire/smoke, you could probably do some nice particle-based sweat with it, I highly recommend checking it out if particle sims are your thing.
https://insydium.ltd/shop/index.php?route=product/product&product_id=105
(not sponsored btw, the only convenient place to link to is this product page. As of now it's in beta and free to use until they have the full release out).
Anyway even with the weirdness of moving emitters I'll definitely be using NeXus for fluids in some capacity. I was able to set this sim up pretty easily and it baked in a minute and forty seconds (I think? This was a bit ago and I can't remember the exact time but it was like less than two minutes which is FAST for fluid with viscosity and surface tension)
It's still not as good quality-wise as the FLIP fluids add-on imo. That one has more accurate collision, it interpolates inflow on animated emitters well and it's fluid mesher is nicer.
For this one I dropped using NeXus (but I will be using it in a future animation for sure). I felt like animating something on the weird/more interesting side of things and I settled on Rinzo getting milked by pleasureworms.
I wanted it to have some moody, mysterious alien-y lighting so I have a strong green rim light and blue/purple colored lights filling in the shadow-y parts. The pics at the top of the post are all lower res/lower sample renders, this is closer to what it'll look like!
Anyway I attached the viewport render below. I had to stall working on it for a few days to record VA and I knew that I'd have to rework/changes some parts to fit voice acting (so I couldn't do much animation on it, sorry I couldn't finish a short thing this month >_>)
Attachments (7)

fluid in worm test_0_0700.png

fluid in worm test_0_1048.png

fluid in worm test_0_1425.png

fluid in worm test_0_1691.png
dws_1_0700-1950.mp4

cummers.gif

pw worm better res.png
