
v2.2.6 Patch Notes
New Content
Research Zone Layout: A portion of the Research Zone map and its monster spawns now vary with each new game playthrough.
Cryopod Encounter: Monsters can now emerge from cryopods.
UI Improvements
Health & Stamina Display: Updated the HP display to allow more precise monitoring of health and stamina.
Status Indicator: Parasite infections can now be tracked directly in the Status screen.
Balance Adjustments
Night Raid Mechanism: Night raids no longer directly pursue Sarah. Instead, monsters around Sarah will now continually spawn and respawn until the raid ends.
Vending Machines: Each vending machine now possesses its own independent supply stock.
Weapon Category: The Revolver is now classified as a Primary Weapon.
Bug Fixes
Fixed an issue where collision was missing on walls in Hazel's quarters, the central corridor, and other areas.
Fixed a bug where dropship components would subtly shift after landing.
Fixed an issue where NPCs ignored orders to follow if commanded right after checking their status.
Fixed a bug where characters vanished when the Hive landed a successful tentacle attack.
Fixed an issue where the Hive continued its interaction animation with Sarah even after being killed.
Fixed a bug where NPCs were unaffected by the Hive's hypnosis attack.
Fixed an issue where survivors rushed toward the Hive's location during its interaction with Sarah.
Fixed a bug where secondary weapon animations played when loading a save file while holding a Railgun.
Fixed an exploit where upgrading Railgun ammo capacity allowed infinite firing without ammunition.
Fixed an issue where NPCs failed to attack monsters due to a slightly undersized melee range.
Fixed a bug where police officer NPCs equipped with shotguns failed to return to the Idle state after jumping.
Fixed an issue where Manflies bled while executing dodge maneuvers.
Fixed a bug where players could interact with terminals using the action key while viewing the inventory or status screen.
Fixed an issue where the status window popped up whenever Sarah took damage.
Fixed a bug where characters could take damage while using the restroom.
Fixed an issue where the crying audio of Infected Scientists echoed across the entire map.
Fixed a bug that prevented players from hiding in gray trash cans.
Fixed an issue where the Revolver loaded up to 12 rounds.
Fixed a bug where engaging in special trades with Hazel unexpectedly teleported the player to the Hatchery.
Fixed visual distortion where weapon icons appeared stretched in the UI window.
Fixed an issue where dropped items fell outside map boundaries, making them uncollectible.
Fixed a bug where the Hive in the Omake section remained unresponsive.
Fixed a material assignment issue on the Omake Spider that caused Sarah to glow white.
Fixed a bug where the octopus graphic disappeared from the UI when learning the Uterine Mutation skill.
Fixed a softlock issue occurring during bed events.
Fixed a softlock issue triggered while consuming coffee or food.
Fixed a bug allowing interaction with doors or objects while being consumed by an Octoring.
Fixed an issue where the Gigante scream trigger remained active in the sewer area even after surviving the Gigante event.
Fixed a bug where Octoring infection triggered a transport to the Hatchery.
Fixed misaligned animation coordinates during interactions with Octorings.
discord : https://discord.gg/N4A9VFRfVb
link : https://mega.nz/file/8nVDnAoD
key : JoidLQUBkP70FfwxOzN-fj-ZaH3zfOIya4J9DwoEtYQ
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