← Back to nordehartet

Patreon

Update (September 2024)

Published 09/27/2024, 04:06:12 PM

It's been a busy month.

I was blind for the first couple of days (wouldn't recommend). Following that, I've been bouncing around between different sequences, and have completed the primary animation passes for a handful of loops. Think of it like the foundation for the core motion before you get to add all the fun jiggly bits.

As of right now, my primary goal remains to complete all the inbetween sequences that link individual parts together (stuff like standing up, repositioning, and squatting down, or pivoting round while remaining seated; much more technical than you'd think.) The aforementioned sequences remaining are the ones I had trouble with prior for one reason or another, be it janky motion or primary keyposes looking particularly unflattering. These can't really be cut due to concerns with continuity, so I'll make them work one way or another.

Another difficulty as of late has been holding myself back from adding a gratuitous amount of additional shots and sequences. It's far too easy to grow underwhelmed by work that I've seen for months on end at this point, and feeling the need to add something extra to justify the time spent. A pernicious mindset, undoubtedly.

With that said, I've put into consideration the idea of offering commissions building upon the existing framework from this animation. For example, the latest post with the prone shot will (perhaps disappointingly) feature no prone boning. Though, if someone was so inclined, they could commission that shot, with tweaks in mind so that it effectively is prone bone, or whatever else one's heart may desire.

This is still just an idea, and of course it'd be something to come after the whole animation is complete. Please do let me know if it's something that interests you at all.

Other than that, I'll be off animating Tifa throwing a hat; exciting stuff.

And of course, thank you for all the support as always. You know where to find me if there's anything I can do for ya:)