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12 New AI Videos And New Rambles/ 12段新AI视频和新的唠叨
Published 08/18/2026, 05:51:50 AM · Edited 08/19/2026, 03:08:47 AM
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As the saying goes, “Plans never survive contact with reality.” I think that pretty much sums up my experience this month.
At the beginning of the month, after taking a few days off, I posted the “Daily Ramble.” My original plan was to share some thoughts with everyone, get back into a good rhythm, finish two short stories first, and then steadily start working on this month’s long comic.
Then a new AI video model was open-sourced. At first I only wanted to try it out casually… but I quickly realized it could actually achieve a lot of ideas I’d wanted to do before but never managed to pull off. One thing led to another and I completely lost control. New ideas kept coming, and most of them turned out surprisingly well, so the experiments just kept multiplying. Ideas were flooding into my head non-stop, and I was constantly giving my computer new work — almost every waking moment was spent figuring out how to keep the queue full.
I haven’t felt this kind of creative passion in a long time — that feeling of having countless ideas waiting to be realized. So over the past ten days or so, I ended up making nearly 1,500 video test results. A lot of them were variations using the same template with different characters, but the whole process still gave me an enormous sense of satisfaction.
At the same time, I’m completely exhausted now. I’ve been staying up late and getting up early every day. My body is extremely tired, yet my mind is still highly excited.
I’ve put together 12 videos for you first (including the one I posted on Twitter a few days ago). They cover some of the different directions I’ve been experimenting with:
Video 001 is some of my earliest experiments with pulling a penis out of a pussy. That day I had just finished shooting some videos intended for the video members, so I took a portion of that footage and used it as the base for AI video generation. The results turned out pretty good, and there’s still a lot of room for further optimization.
Video 002 is a test of slime effects. Video 003 is an interaction test with another character — the scenario is me wearing a skin and playing with my girlfriend.
Videos 004, 005, and 010 are some tests that include dialogue, as well as a showcase of character diversity. The dialogue is still not very well controlled yet, especially the voice tone, so I didn’t do many more dialogue tests in the later generations. This is something that still needs further improvement.
Video 006 is a comic-to-animation test using panels from last month’s Gilded Cage. I haven’t experimented with this direction much yet, because most of my energy has been focused on real mask photos and videos.
Video 007 is pretty interesting — I brought some of my comic characters into the real world (I think you can easily tell who they are). The result looks pretty good. I’m thinking that if I combine this method with the parallel-universe crossover idea from False Honour later on, it might lead to some really fun stuff.
Videos 008, 009, and 010 are succubus videos — a theme I really like.
Video 011 is a dual-character appearance showcase video, including the zipper effect on the back.
Video 012 is a slightly story-driven succubus skinsuit video. Combined with the earlier interaction-style clips, this is currently the first video series I want to create: “Skinsuit Couple Daily Vlog.”
Basically, it’s videos of me and my girlfriend wearing various different skinsuits, interacting, and having sex. Of course, later videos won’t just be simple kissing and body showcases — I’ll work hard to include more scenes and shots of putting on/taking off masks, unzipping, and putting on/taking off silicone full-body suits.
Right now I still have many ideas waiting to be realized, but at the same time I’ve fallen into a huge anxiety — if I keep going like this, this month’s comic won’t get finished. So I’ve already started working on the comic, and the video side has to be put on hold for now.
If I want to make a relatively complete video story, I still need to shoot some of my own footage and use rendering to create some skinsuit effect references. These are all quite time- and energy-consuming tasks. If I fully commit to them, I definitely won’t have time left for the comic… but the comic is clearly something I still have to update.
So I’m also considering whether I should pause comic updates for one month next month and seriously dive into video production, to see if I can create something that truly amazes everyone.
The video I posted on Twitter a few days ago received a lot of positive feedback — and that one did take real effort. Even among the dozen or so videos I’m sharing this time, that one has the highest degree of completion. I feel that the first time I introduce new content to everyone, it should still bring a decent amount of surprise.
Of course, pausing the comic next month to focus on video production is just an idea for now — I haven’t made a final decision yet. I’ll still listen to your opinions.
Actually, I’ve always had the idea of bringing my comics to life. From the very early days, I already tried it with the Birthday work, though back then it was the most basic keyframe animation — rendering frame by frame and then turning it into a short animation.
At the beginning of last year, not long after Kling first launched, I also experimented with AI using my comics — for example those short clips of putting on/taking off masks and the slime animations. And over the past year and this year, some of my comics have also come with accompanying videos, like Carnal Weaver 2, 3, The Skin Auction, and others.
But I’ve never treated AI video as a main focus. Starting from last year, more and more people have been using tools like Seedance to make story-driven skinsuit videos, and some friends have also encouraged me to try. At the time, though, Seedance couldn’t handle NSFW shots properly, and the local models that could handle NSFW weren’t strong enough yet, so I never fully committed to it.
This new model, however, has shown me the possibility of creating complete, story-driven AI videos. So I think I should still put some real effort into trying it. Even if the final results aren’t perfect, the process itself will be worthwhile.
A couple of days ago, a fan friend told me that he has seen too many talented creators who originally made excellent work, only to later rely too heavily on AI. I completely understand this concern.
AI is convenient, but it’s also true that a lot of AI-generated content ends up looking very similar, lacking uniqueness, and having many problems with details. However, I believe that as creators, we need to accept the changes that technological progress brings.
As individuals, we can’t improve the capabilities of AI models ourselves. But big companies are constantly innovating and evolving, and AI models keep getting better. What if one day an AI model can generate images and content that are far better than my previous comics just from a single sentence? I think we still need to make some preparations for that possibility.
On the other hand, I’ve always wanted to share content that can make me “hard.” That’s how I started making skinsuit comics in the first place. And now, using new technology, I’ve created something that I myself can watch over and over again. So I believe you’ll like it too.
I know 3D modeling and rendering, I can shoot my own videos with masks and full-body silicone suits, and with the help of AI models, I feel I can create some pretty good stuff.
Of course, if it ultimately turns out that the results aren’t ideal, then I may need to wait for another opportunity or change my creative approach.
Originally this month I didn’t have any business trips, and work at the company wasn’t busy either, so it should have been a stable and peaceful creation month. Instead, the new model completely threw my plans into chaos — although I’m also very happy about it, because I managed to make a lot of good-looking videos.
Right now my thoughts are quite chaotic and I’m feeling a bit anxious inside. I need to finish this month’s comic as soon as possible, but at the same time I have so many video ideas I want to realize. So I really hope to get some feedback from everyone to help me calm down a bit.
Looking forward to your thoughts and advice!
我通过私信给大家发送了新的视频,请查收!
俗话说“计划赶不上变化”,我想这个月我的经历大概就是这样,在月初,我休息了几天之后发送了“日常唠叨/Daily Ramble",本想的是与大家分享一下心得之后,调整状态,先做两个短篇,然后有条不紊的开始制作这个月的长篇漫画。然后新的AI视频模型开源了,我一开始只是想简单试一试,结果发现这个模型能够实现很多我之前想要做但没能完成的想法,于是便一发不可收拾,新的想法越来越多,而其中大半都能实现的还不错,于是新的尝试也越来越多,想法源源不断地进入脑海,我也一直在给电脑添加新的工作,几乎无时无刻不在想该怎么把队列排满,我已经很久没有过这种创作激情了,这种脑海中有无数想法等着实现的感觉,于是在过去的十来天里我制作了将近1500段视频的测试结果,虽然很多都是用同一个模板,更换不同形象进行的尝试,但还是从这个过程中得到了极大的满足感,但同时我现在也极度疲惫,每天都在熬夜和早起,身体非常疲惫的同时意识却非常兴奋,我先给大家发送了12段视频(包括前几天twitter上发送的那个),涵盖了我在不同方向上的一些尝试:
视频001是一些从小穴中掏出阴茎的尝试,是我最早尝试的内容,正好那天我刚刚拍摄了一些准备发给视频会员的视频,然后从中截取了一部分进行AI视频的创作,结果还不错,而且还有很多优化的空间。
视频002是史莱姆效果的测试,视频003是与另一个角色的互动测试,设定上是我穿着皮与我女朋友一起玩的过程。
004和005,以及010是加入了台词的一些测试,以及角色多样性的展示,台词其实还不是很好控制,尤其是说话的音色,所以后续的生成中我没有进行更多台词的测试,还需要进一步提升
006则是我用上个月的Gilded Cage的画面进行的漫画动画化测试,这部分我还没有尝试太多,因为我大部分精力都用在了现实的面具照片和视频上。
007比较有趣,我把我的漫画角色(我想你们很容易能看出来是谁)带进了现实,看起来效果还不错,我想后续如果用这个方法结合False Honor的平行宇宙穿越,说不定会搞出一些有趣的东西。
008,009,010则是魅魔视频,我很喜欢的主题。
011是双人的形象展示视频,以及背后的拉链效果。
012是有一点点剧情感的魅魔皮物视频,结合前面的几个互动类的视频,也是我目前第一个想创作的视频系列,“皮物夫妻的日常vlog”,也就是我,和我女朋友穿着各种不同皮物互动,做爱的视频,不过后面肯定不会只是简单的接吻,展示身体这些,我会努力去增加各种穿脱面具/拉拉链/穿脱硅胶连体衣的画面和镜头。
目前我还有许多想法等着实现,但与此同时也陷入了巨大的焦虑——如果再这么下去这个月的漫画就完不成了,所以我已经开始制作漫画,视频这边只能放一放,因为如果我想制作一段比较完整的视频剧情,我还需要自己拍摄一些素材,并且用渲染的方式进行一些皮物效果的参考,这都是比较耗费时间和精力的工作,如果我完全投入的话肯定没有时间去制作漫画了,但漫画显然还是我必须去更新的内容。所以我也在考虑,下个月要不要暂停一个月漫画的更新,去认真的投入一段视频的制作尝试,看看能不能做出一些让大家惊艳的内容——我前几天发在推特的视频得到了很多人的认可,当然那段也确实费心思了,就算在这次发送的这十几个视频里,那段也是完成度相对最高的了,因为我觉得新内容的第一次见面还是需要带给大家比较多的惊喜的。
当然,下个月暂停漫画去制作视频的也只是一个想法,我还没有最终决定,还是要看大家的意见。其实我一直都有让我的漫画动起来的想法,从最早的时候,birthday那个作品我就进行了尝试,不过当时还是最朴素的K帧动画,一帧一帧的去渲染,然后做成动画,而去年年初,可灵刚刚上线不久我就也用我的漫画进行了AI尝试,比如那几段穿脱面具和史莱姆的动画,并且去年和今年的一些漫画也都制作了附带的视频,比如Carnal Weaver 2,3,The Skin Auction等,但我一直没有把AI视频作为一个主力,而从去年开始陆陆续续已经有很多人在用seedance等工具制作带有剧情的皮物故事,也有一些朋友劝我制作,但当时一方面seedance处理不了NSFW的镜头,一方面本地能处理nsfw镜头的模型能力不够,所以我一直没有全力投入其中,但这次的新模型让我看到了制作一些完整的有故事性的AI视频的可能,所以我想我还是应该去花一些精力去尝试的,哪怕最后结果不尽如人意,过程也是值得的。
前两天一位粉丝朋友跟我说他见过太多优秀的创作者本来创作了很优秀的内容,但后来过于依赖AI,我完全理解这种顾虑。AI虽然方便,但确实很多时候的创作雷同化,没有特点,而且细节上问题很多,但是我认为作为创作者,需要去接受科技进步带来的改变。作为个人我们是没法提升AI模型的能力的,但是大公司们一直在进行创新和进化,AI模型也一直在进步,如果有一天AI模型真的可以做到只需要一句话就可以生成比我之前的漫画效果好很多的画面和内容呢,我认为还是要为此进行一些准备。而且另一方面我觉得我一直以来就是希望给大家分享能让我自己“硬起来”的内容,最初做皮物漫画是如此,而现在我用新的技术制作了新的能让我自己反复观看很多遍的东西,那我想你们也会喜欢的,我会3D建模和渲染,会自己拍摄面具和硅胶大连体的视频,再加上AI模型的帮助,我觉得我可以搞出一些不错的东西——当然,如果最终证明了效果并不理想,那可能还需要重新等待机会,或者更换创作思路。
本来这个月我不用出差,公司的事情也不忙,应该是一个安稳的创作月的,结果被新的模型完全打乱了计划——虽然我也很开心,因为制作了许多好看的视频。不过目前我的思维很混乱,内心也有些焦虑,我需要尽快完成这个月的漫画,但又有很多视频想法想去实现,所以也希望得到大家的反馈来让我自己平静一下,希望得到大家的反馈和指点!
