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I updated my RE models again. The main change is that I added Ada Wong, but there are also smaller changes.
Tweaked skin and hair shaders again.
Fixed bone layers and IK-FK sliders to work in Blender 4.0.
Removed the mask sliders from the mesh custom properties, masks now need to be manually toggled in the modifier stack.
The brow displacement modifier isn’t working correctly in the character blend file, but it works correctly after copying the character into a new scene. Dunno why.
https://drive.google.com/file/d/1Redm7uriQaZtBmSRHmKd2eg5L_OzBylO/view?usp=sharing
