Patreon
Weekly Roundup - 07/07(+1)/2023 - Goat some new colors
Published 07/08/2023, 11:22:17 AM

Art Packs
Kobold (4K Illustrations + Pixel Art Animations)
Slime (4K Illustrations + Pixel Art Animations)
Wolf (4K Illustrations + Pixel Art Animations)
Kincaid Original Soundtrack Pack (6 Songs)
Flight Instructor Scene (Pixel Art Animation)
Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)
Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)
Sabertooth Tiger CG Pack(11x 4K Illustrations)
Gecko CG Pack (8x 4K Illustrations)
Kincaid Riding Kobold CG Pack (8x 4K Illustrations)
Kincaid's Private Quality Time (10 Pixel Art Loops)
Shower Fun With Friends (9 Pixel Art Loops)
Kobold Boss Pixel Art Pack *NEW*
Shaman Fur Exploration Art Pack *NEW*
Sketch Packs
Sabertooth Tiger Lewd Positions
Sabertooth Tiger CG Sketchpack (9 Sketches)
Gecko Concept & Act Ideas Sketchpack
Kincaid Toy Riding Animation Sketchpack
Cutscene Sprites & Character Concepts Sketchpack
Bear Concept & Act Ideas Sketchpack
Kobold Boss Animation Sketchpack*NEW*
Shaman Fur Exploration Sketchpack *NEW*
Goat Sketchpack *NEW*
Patreon Builds
Most Recent Build (2023.04): https://www.patreon.com/posts/released-kincaid-82470958
Last Build before we started the overhaul: https://www.patreon.com/posts/69384646
Hi everyone!
Goat Lewds Progress
Saving the beginning and the climax for last, as always! This week I started working on the intro/tease!
We also worked on the goat’s design for a bit. I wanted to start working on the animation as early as possible, so the colors I am using at the moment are the ones I lifted from the bear. Since we don’t want two white furred enemies in the same area, we tried out a few different colors.
Here are some sketches from the character design process:
In the first rough step we threw a bunch of colors at him as flats and looked at the results in front of the different background art for the planet, to make sure they work well together.
Then Null took one of the colors we both liked and added a few more details, such as patterns, and trying out different eye shapes.
Kobold City Ruins Level Design
With the goat lewds coming together and the attack patterns pretty much done, we started work on a couple of new stages. Our goal for this is to bring the Kobold City Ruins gauntlet. We’re currently in the greyboxing stage of this part.
We also received a couple of new assets from Fabian:
The old temple really missed some torches and braziers!
Some more rocks and ruins for the background.
Some modular hanging plants.
Haven Progress
We started working on the backgrounds and details for the Haven area:
Since the Gardeners are a race of life-loving terraformers, we really want to push water, life and plants on the station. One way we’ll do this is by applying biophilic environment designs, putting plants everywhere.
Until next week!Cookie & Bunny
Overall Status Report
Upcoming Build Tasks
Goat Enemy: Finishing up lewd animation
Map System: Base system done. Working on visual artstyle.
Water & Water Effects: Sketches done. Deciding which ones to go with.
New Levels: Greyboxing new levels
Further visual & audio polish: Moved to a later dev cycle
Long-term Projects
New Soundtrack Additions
Haven: Working on backgrounds and props
Attachments (10)

2023-07-07 09_16_14-(79) Discord _ Lasso, cookiedraggy.png

2023-07-07 21_48_58-goat_colors_and_eye_shape_experiments.ase - Aseprite v1.3-rc4-x64.png

2023-07-07 21_49_12-goat_colors_and_eye_shape_experiments.ase - Aseprite v1.3-rc4-x64.png

2023-07-07 09_16_23-(79) Discord _ Lasso, cookiedraggy.png

jungle_update_assets_extra2_2023_07_04.png

jungle_update_assets_extra1_2023_07_04.png

jungle_update_assets_extra4_2023_07_05.png

space_mockup2_04_07_23.png

2023-07-08 13_20_53-2023-07-07 goat act frame experiment.aseprite - Aseprite v1.3-rc4-x64.png

2023-07-08 13_20_59-2023-07-07 goat act frame experiment.aseprite - Aseprite v1.3-rc4-x64.png
