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Weekly Roundup 256 - 2nd Wing Environment Pass Done - Starting on new Prisoner Design

Published 02/06/2026, 02:20:06 PM

Weekly Roundup 256 - 2nd Wing Environment Pass Done - Starting on new Prisoner Design

Hi everyone!

It's been a solid two weeks of work and I've got some in-unity/game screenshots to show you.

1: What's New?

Two weeks ago I showed off all the new environment art assets I had created for the 2nd Wing. That being the Statues and other knickknacks.

Over the past two weeks I've been in Unity installing and plugging all those objects into each environmental tile. Currently there's about 60 tiles in the game and each one took about 20-30 minutes to install the new assets.

Then after that it was some testing and problem solving.

With all that in-mind. Here's some screenshots of the new wing!

I have considered posting a new build, but the problem would be that without any new prisoner designs or peris, it'll basically play the same as the 1st Wing of the tower so I think it's better to wait until this new wing comes with new content and things to enjoy.

So with the 2nd wing in-game I'll now focus on something a lot of you will be excited to hear.

2: What's Next?

Starting next week the development is going to move onto making a new prisoner peril type. I'm thinking something in-line with the statue-theme of this wing. I have some fun ideas I Have you'll all enjoy. You'll see some sketchouts and ideas next week!

Cheers!

Caroo

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