← Back to cookiedraggy

Patreon

Experimental Build "Domcaid"

Published 01/24/2022, 04:22:19 PM · Edited 01/24/2022, 05:30:49 PM

Experimental Build "Domcaid"

Hi everyone!

In a previous post from Christmas we started talking about the idea of having Kincaid initialize the acts with enemies, instead of having her grappled mid-combat. We already got a good amount of feedback on the concept.

But as they say, a demo is worth a thousand words!

“Domcaid” is an experimental build that showcases what we had in mind and what this approach to interacting with knocked out enemies could look like.

It is a very short demo with three sketched out ideas for the kobold, the slime, and the wolf.

We’d love it if you gave it a try and let us know what you think!

To initiate grapples, walk up to a dazed enemy and press your "Interact" button!

IMPORTANT NOTE: In this build you can relaunch the game by pressing "R".

IMPORTANT NOTE 2: This is an experimental build which could contain more bugs than usual. It is not advised to open save games with it.

Warm regards,Cookie & Bunny

Attachments (1)

Kincaid-Domcaid.zip

Kincaid-Domcaid.zip