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Update (January 2024)

Published 02/19/2024, 07:24:42 PM

Happy late valentines; hope you were all out getting some ass

Since last month, it's been slow and steady progress. I had to redesign the environment a fair bit for the sake of staging, so a lot of interior design/archviz to start off the month. I also wanted to add a little more character and life to the animation; the sequence I had felt a little too rigid as it was. I've added in a couple of props, and done some minor retexturing, particle hair+particle sims, and fluid sim work where necessary. 

I also recently found out that Tifa canonically wears a cowgirl outfit, and that just seemed too obvious to pass on. 

Once all that was done, it was back to proper animation staging. Most of the work thus far has effectively been principal photography: seeing what shots look best, sequencing for camera movement, comparing different focal lengths. That sort of thing. 

I'd say I'm pretty happy with about half of it so far. The rest of the month will just be knuckling down with the rest of the shots, making sure it all looks immaculate as can be. I apologise for the slow progress and lack of anything particularly tangible as of right now. A lot of initial work to be done before the fun stuff can come into play. Feel free to ask any other questions about more specific details on the process/progress if you have anything in mind and I'll answer best I can.


N.b. There's a tv in the background for a couple of the shots; if anyone has any ideas for what should be playing, feel free to shoot a suggestion my way, lest it be whatever dumb shit I end up settling on