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Weekly Roundup - Week 24 - Build 2022.06 Out Now!

Published 06/21/2022, 06:58:09 PM

Weekly Roundup - Week 24 - Build 2022.06 Out Now!

Art Packs

Kobold (4K Illustrations + Pixel Art Animations)

Slime (4K Illustrations + Pixel Art Animations)

Wolf (4K Illustrations + Pixel Art Animations)

Kincaid Original Soundtrack Pack (6 Songs)

Flight Instructor Scene (Pixel Art Animation)

Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)

Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)

Sabertooth Tiger CG Pack(11x 4K Illustrations)

Gecko Pixel Art Pack

Gecko CG Pack (8x 4K Illustrations)

Kincaid Riding Kobold CG Pack (8x 4K Illustrations)

Kincaid's Private Quality Time (10 Pixel Art Loops) *NEW*

Shower Fun With Friends (9 Pixel Art Loops) *NEW*

Bear Pixel Art Pack *NEW*

Sketch Packs

Random Kincaid Lewds

Lewd Kobolds

Sabertooth Tiger Lewd Positions

Kobold Boss Concepts

Sabertooth Tiger CG Sketchpack (9 Sketches)

Gecko Concept & Act Ideas Sketchpack

Gecko CG Sketch Pack

Kincaid Toy Riding Animation Sketchpack

Shower Threesome Sketchpack *NEW*

Cutscene Sprites & Character Concepts Sketchpack*NEW*

Unused HUD Emotes *NEW*

Bear Concept & Act Ideas Sketchpack *NEW*

Hi everyone!

I’m all refreshed and jumped right back into work!

Kincaid Build 2022.06 is out!

If you haven’t gotten a chance yet, check out the recently released build: https://www.patreon.com/posts/67786432

It features a new enemy (preview for the next planet), brand new music, more polished cutscenes. We’re also testing a change in how Kincaid jumps into bed with frenemies.

You also get access to the Experimental Build Glitchcaid 2, which showcases the new movement options we’ve been working on!

You can grab the build here: https://www.patreon.com/posts/67786432

Environment Art Update

Fabian has been hard at work on the jungle & temple art overhaul! The project is nearing completion, which means we’ll soon be able to start reworking the jungle and temple levels! ^w^

Our Short-Term Roadmap

Next up we’ll work on the quality of life release. I’ll mainly focus on wrapping up open art tasks, such as the bear sprites and some other things that have been left unfinished as I pressured on.

Null is also working on a hotfix for 2022.06 which will address some of the bugs and oddities people have reported.

Afterwards we’ll plan and start working on the next major release, which will hopefully include the world redesign, the new resolution and movement options from the Glitchcaid build.

Until next week!Cookie & Bunny

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