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【成年禮】三月進度報告【贊助者限定內容】【CEREMONY】March Progress Report【fanbox only】

Published 03/30/2026, 08:00:00 PM

【成年禮】三月進度報告【贊助者限定內容】【CEREMONY】March Progress Report【fanbox only】



大家好,這裡是成年禮製作組。

以下是本月的進度報告。

1.陷阱系統製作當中,預計下個月可以有實機畫面。

2.多國語言插件嘗試與應用

3.遊戲回饋表單討論並擬定改善方向,下個月會有關於遊戲上反饋的Q&A

4.序章地圖與怪物配置

目前序章預計遊玩時間為1-2hr,作為介紹世界觀的初步短版正式遊戲版本。

以及以下是一些立繪上的更新與優化。


祝各位的的成年禮,在痛苦與艱難過後都會有曙光相迎。

Hello everyone, this is the CEREMONY development team.


We are excited to share our progress report for March. Here are the key updates from this month:


1. Trap System in Development

The trap system is currently under construction. We expect to showcase actual in-game footage and mechanics by next month.


2. Multi-language Plugin Implementation

We are currently testing and implementing multi-language plugins. This is a crucial step in our preparation for a future global release.


3. Feedback Analysis & Upcoming Q&A

The team has thoroughly discussed the results of the game feedback forms and outlined our directions for improvement. Next month, we will release a dedicated Q&A session to address your feedback and questions directly.


4. Prologue Map & Monster Placement

We are finalizing the map design and monster encounters for the Prologue. The estimated playtime for the prologue is 1–2 hours, serving as a focused introduction to the game's world and lore.


5. Sprite Updates & Optimizations

Below are some of the latest updates and visual polishes for our character sprites and illustrations:


After the pain and the hardship, may the dawn greet your Ceremony.




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