Pixiv Fanbox
Exclusive dev update of No escape: Game edition! (373)
Published 07/13/2025, 01:03:42 PM

Good Sunday afternoon folks, Scriptor here with the latest dev news bulletino!
Game development:
I’ve implemented the nurse doll common enemy and Brutus mini-boss battles into the game: In the end I decided to focus on the writing/coding of the two new enemies for the upcoming build. And I’m pleased to report that both have been implemented; together with their battleback images (the background that shows during the battle itself). Pretty pleased with how those turned out as well and especially Brutus’ one. As in that background you can see Rose sitting in her fancy chair behind a plane of tempered glass, smugly observing Kathleen’s life-and-death struggle like the haughty brat she is. 😏😉
With those two battles implemented I’ll now be focusing on tying it all together for a bit: Meaning that start next week I’ll be tackling all the (story) events, dialogues, enemy patrol code, trap code and fluff in the patient ward/kennel areas. I’m aiming to have it those two areas “done” before Wednesday evening; so that afterwards I can handle the Primrose ward maps and start implementing the traps there. All-in-all I’m still on schedule to make the release on the 27th of July for Tier III. 💪
Side project: Best Friends Forever!
And on the side-project front, I’ve been working on the images for the third chapter of “Best Friends Forever” today: It’s been quite quiet on this front (apologies for that), but I just want you all to know that I’ve been silently working on it since the last few weekends again. Hitting about the ~halfway mark of all the images planned for the third chapter. It didn’t help that my GPU drivers seemed to have issues last week as well (making me worried about the render cues for this project; since DAZ was crashing randomly quite a bit). But after a good tip from my tech-wizard uncle (doing a deep scrub to really get rid of all old nivdea drivers still hidden in the system folder(s)). It seems DAZ is running stable again; which is good news since I’m planning to render out 20 new images for this project this night. 💯
Now, I don’t want to spoil things too much (just yet), but the third chapter of the “Best Friends Forever” comic will revolve all around “crumbling resistance”: As Bambi does her best to make Jess(i) see things from her perspective...while Jess does her best to resist that. Unfortunately for Jess though, Bambi has a few tricks up her sleeve to make sure that resistance of Jess(i) will be short-lived...though how she goes about that, I’ll keep to myself (for now). >:3
No E.T.A. on when the third chapter is due yet; but know that I’m picking away at it during the weekends at a steady pace. 💪
Onto the teasers!
Teasers:
Moreeee in-game teasers of the upcoming No escape build! This time of the nurse doll common enemy Kathleen will encounter around the patient wards; who are eager to escort the “unsupervised visitor” to a secure holding cell... Ising an arsenal which containing some familiar gadgets, and a few new ones! 👀
Jess: “....Hmmmfgghhh...”
*Door opening*
Bambi: “Hey there babeee!~ Did you MISS ME?!~”
And two more teasers; these of the third chapter of the “Best Friends Forever” comic! With Bambs returning to the padded room, pushing a whole cart of tools...one guess on which she’s going to use those. 😏 :3
And that’s all for this dev update folks, I’ll see you all at the next one this Wednesday!
Greetz,
Scriptor
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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): Send me a message for the link! ^^
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