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Exclusive dev update of No escape: Game edition! (311)

Published 11/13/2024, 04:39:12 PM

Exclusive dev update of No escape: Game edition! (311)

Evening all, Scriptor here with the latest dev news bulletino!

Game development

I’ve been working on implementing the Aislinne boss battle and knight mini-boss battle into the game: I’ll be honest; my head’s swimming at the moment from all that code in the last two days. As both the knight mini boss (which has three different statuses attacks it can stack upon each other) and Aislinne boss (for which I need to build each phase’s battle code form the ground up) turned out to be slightly more complex than I’d originally expected...


Still, it’s nothing that I (and four cups of coffee) can’t handle. So I’m pleased to report that the Knight mini-boss battle has been completely implemented into the game, and for the Aislinne boss battle only a small part of the second phase remains; which I’ll be tackling tomorrow. Of these two battles I’m especially trying to make Aislinne’s a memorable/interesting one: Which will be doing things a bit differently than normal battles...I’m curious to see what everybody thinks of the POV part in the second phase. 👀


All-in-all I’m still well on schedule to make the release date for next week Friday, though there is a small(ish) personal (health) thing coming up this Monday: As I’ll be getting my wisdom teeth extracted on the 18th of November. Got the ones on my left removed last April, and this time it’s the ones on the right side of my face (so both the upper and lower one). Not gonna lie....I’m not looking forward to it; especially since last time came with some nasty complications. 😬


HOWEVER the good news about all of that is that I learned what NOT to do after such an operation! So I’m holding my fingers crossed that this time will be a lot less...of a fuckin’ a hassle (sorry for the swear there lol), and that I’ll be back to work on either the Tuesday or Wednesday. It’s also the primary reason why I’ve been pushing HARD to get most of the “complicated/work intensive” stuff done before this week rolls over; so that in worst case scenario (in which I’m totally out of commission next week) only some fluff is missing for the actual release... Just to be clear: Unless something goes seriously wrong with my wisdom tooth operation, the release date for the upcoming No escape build (V0.32.1) remains standing on the 22nd of November for Tier III. 💪



Onto the teasers!

Teasers

More in-game teasers of the upcoming build today! First up a snap of the second phase of Aislinne’s boss battle, which sees Kathleen engaging her in a staring match. Easy peasy as the only thing Kathleen has to do there is hold eye contact AND hold onto her sanity; as staring into those two blue orbs has some rather nasty sanity draining effects as well. That said losing isn’t really an option...

Since Aislinne has no patience for those who fail to entertain her. Group hug time!~

And finally a teaser of the Knight mini-boss battle, in which things are faring not much better for our red-haired heroine. For all you wrestling fans out there; I think the correct term is a legs up full-nelson for that move(?) In any case it’s a good thing Kathleen never skipped stretching her groin at the gym; ouch!


And that’s all for this dev update, see you all at the next one this Sunday!




Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/MtMfXdTwH2


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